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[影视] Napoleon制作教程(Zbrush软件)

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发表于 2013-1-8 07:35:51 | 显示全部楼层 |阅读模式

ZbrushWorkshops - Character Sculpting Napoleon by Magdalena Dalena
English | AVC1 1024x768 15 fps | AAC 192 Kbps 44.1 KHz | 3.36 GB
Genre: eLearning

ZBrushWorkshops is a new digital sculpting studio founded by Ryan Kingslien. Ryan trained as a traditional artist at the Pennslyvannia Academy of Fine Art and as a digital artist at the Gnomon School of Visual Effects. Ryan was the very first Product Manager for ZBrush at Pixologic. During this time he developed the curriculum that is now the standard in schools across the globe and consulted with companies such as ILM, Sony Pictures Imageworks, Bungie Studios, Ubisoft and Electronic Arts to integrate digital sculpting into their production pipelines. To put it another way, Ryan's the guy who put the Rake brush in ZBrush.

Softwares used: XSI, Photoshop, Zbrush, Marmoset

01 - Introduction and Workshop Overview
02 - Sculpting the Head
03 - Refining the Head Sculpt
04 - (Head) Skin Details
05 - Upper Body
06 - Upper Body and Props
07 - Lower Body and Props
08 - Modelling Napoleon's Hat
09 - Setting Up Napoleon for Sculpting
10 - Sculpting Clothing Folds
11 - Sculpting Leather Belt
12 - Adding Additional Cloth Geometry and Refining Props
13 - Sculpting the Hands
14 - Detailing the Belt and Hat
15 - Sculpting Hanging Cloth Geometry
16 - Sculpting the Coat Embroidery
17 - Baking Maps Embroidery
18 - Retopo the High-Res Sculpt
19 - Fixing UV's On the Character
20 - Starting to Texture
21 - Texturing Continued
22 - Texturing the Head
23 - Detailing Cloths Textures Part 1
24 - Detailing Cloths Textures Part 2
25 - Texturing the Hair
26 - Rendering in Marmoset

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发表于 2013-1-8 08:23:02 | 显示全部楼层
能不能简要说明一下这是什么东西?用来做什么?
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 楼主| 发表于 2013-1-8 09:28:10 | 显示全部楼层
蓝色拿破仑 发表于 2013-1-8 08:23
能不能简要说明一下这是什么东西?用来做什么?

3d建模教程,和3dmax差不多的说
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发表于 2013-1-8 12:08:22 | 显示全部楼层
估计没人能弄明白了
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